Current guideOfficial system families
The official game description names powers, transformations, Fruits, Stands, Specials, and Champions, plus weapons, mounts, auras, titles, and cosmetics. Use the family that matches your current goal instead of treating every entity as one tier list.
- • Champions are summoned and levelled to train and fight alongside you.
- • Powers, transformations, Fruits, Stands, and Specials are combat-system choices.
- • Titles, auras, weapons, mounts, and cosmetics may be collection or utility goals.
Current guideUpdate 7.5 Champion reports
The current Update 7.5 video reports Shadow as a new Sovereign Champion from the new Champion banner and Jiren as a Tournament-related possible reward for top placement. These are current community observations, not a complete pool, rate, or tier ranking.
- • Check the live Champion banner before spending.
- • Compare the passive to your goal: training, bossing, general combat, or PvP.
- • Keep Shadow/Jiren status tied to the checked Update 7.5 source date.
Current guideBuild by role, not rarity
A useful build decision starts with the job: train faster, defeat a boss, earn Yen, survive PvP, or collect a specific system. Exact synergy formulas and probability tables are not verified, so test the live effect before committing rare resources.
- • Use the Tier List for labelled role notes.
- • Use Progression for the resource and Class route.
- • Use the live menu to confirm cost, effect, and acquisition before rolling.