AFS Update 7.5 Wiki
Progression path · checked August 23, 2026

[⚔️UPD 7.5] Anime Fighting Simulator Progression Guide

A current progression route for stats, classes, combat goals, event timing, and deciding when an upgrade is worth the grind.

[⚔️UPD 7.5] Anime Fighting Simulator progression guideofficial + labelled community evidence
Quick answer

Progress by moving from stat training to class income, then choose one combat goal and use Update 7.5 events as reward checkpoints instead of chasing every system at once.

This page answers a specific player task with current, source-labelled steps. Numeric values stay out when the game or source does not publish them.

Evidence is split into official game facts, community walkthroughs, and editorial checks. Use the live Roblox screen as the final authority when an update changes a menu, reward, or requirement.

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Current guide

Build a stat-to-class loop

The community Yen guide describes Classes as affecting Yen per minute and Yen earned from activities. That makes balanced stat progress useful even when your immediate goal is combat: class upgrades can improve the next reward loop.

  • Train the stat that unlocks your next visible area or quest.
  • Check the Classes menu before spending Yen elsewhere.
  • Treat exact income values as version-sensitive unless the live UI shows them.
Current guide

Choose one combat goal

The official description lists Powers, transformations, Fruits, Stands, Specials, Champions, weapons, and cosmetics. Do not try to optimize every system at once. Pick general combat, boss preparation, training support, or PvP and spend around that job.

  • Use the Tier List for role notes, not unsupported exact rankings.
  • Keep a second route open for a future update or balance change.
  • Read the live acquisition screen before committing Chikara or Tensei.
Current guide

Use Update 7.5 events as checkpoints

A same-day Update 7.5 walkthrough reports the Tournament of Power, a real-time mini limit-break event, a Tensei expedition, and an Infinite Tower leaderboard. These are useful progression checkpoints, but event cadence and reward tables remain community-reported.

  • Check whether the event prompt is active before starting a long farm.
  • Use Tensei expedition when your goal is Tensei rather than Chikara.
  • Record your own placement and reward when a public table is not confirmed.
Steps

Use this checklist before spending resources

  1. 1. Stabilize statsFinish the beginner loop and use the highest accessible live training area for the stat tied to your next unlock.
  2. 2. Improve repeat incomeCheck Class requirements and use repeatable quests before spending on a low-confidence summon or reroll.
  3. 3. Choose a roleDecide between general combat, bosses, training support, or PvP, then compare systems by that role.
  4. 4. Recheck eventsUse the Update 7.5 page to see whether Tournament, mini limit-break, Tensei expedition, or Tower activity changes your next session.
Stuck help

If the page does not answer your exact case

Progress feels slow

Stop switching systems. Pick one stat or reward target, complete the repeatable loop, then reinvest in the next visible upgrade.

I have Yen but do not know what to buy

Open the Classes menu and compare what the live screen says it changes. If the payoff is unclear, keep the Yen for a confirmed requirement.

An event reward differs from a video

Treat the video as a report from its upload date. Record the live reward and use the newer in-game result.

Common mistakes

Avoid these source traps

Optimizing a tier before choosing a goal

A pick that helps general combat may not be the right pick for training, bosses, or PvP.

Ignoring class income

A combat-only route can overlook the passive and quest income that funds later choices.

Treating event cadence as permanent

The Tournament and mini event timing comes from a community update report and can change with the next patch.

FAQ

Player questions

What is the best progression path in [⚔️UPD 7.5] Anime Fighting Simulator?

Train the next required stat, improve class or repeatable income, choose one combat goal, and recheck current events before a long session.

Should I focus on one combat system?

Yes. The official game has many systems, so a single role-based goal prevents early resources from being spread across unverified choices.

What does a Class help with?

A July community guide reports that Classes affect Yen per minute and Yen from activities. Confirm the exact current effect in the live Classes screen.

When should I change my progression route?

Change when a new area, event, class, or system gives a visible improvement to your chosen goal, not just because a video names it as best.

Sources

Evidence used for this answer

Official pages establish game identity and systems; community videos provide reported player routes and update observations.

Next links

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